mirror of
https://github.com/anatolykopyl/vue-three-d-mockup.git
synced 2026-03-26 12:55:08 +00:00
Moved to composition API
This commit is contained in:
23
README.md
23
README.md
@@ -1,24 +1,3 @@
|
||||
# vue-three-d-mockup
|
||||
|
||||
## Project setup
|
||||
```
|
||||
npm install
|
||||
```
|
||||
|
||||
### Compiles and hot-reloads for development
|
||||
```
|
||||
npm run serve
|
||||
```
|
||||
|
||||
### Compiles and minifies for production
|
||||
```
|
||||
npm run build
|
||||
```
|
||||
|
||||
### Lints and fixes files
|
||||
```
|
||||
npm run lint
|
||||
```
|
||||
|
||||
### Customize configuration
|
||||
See [Configuration Reference](https://cli.vuejs.org/config/).
|
||||
Check out the [demo](https://anatolykopyl.github.io/vue-three-d-mockup/)
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
<template>
|
||||
<div ref="canvas" />
|
||||
<div ref="container" />
|
||||
</template>
|
||||
|
||||
<script>
|
||||
import { ref, onMounted } from 'vue';
|
||||
|
||||
import * as THREE from 'three';
|
||||
import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader';
|
||||
import phoneObj from './assets/iphone.obj';
|
||||
@@ -19,32 +21,32 @@ export default {
|
||||
default: 'hsl(0, 100%, 100%)',
|
||||
},
|
||||
},
|
||||
data() {
|
||||
return {
|
||||
idle: true,
|
||||
};
|
||||
},
|
||||
methods: {
|
||||
init() {
|
||||
const container = this.$refs.canvas;
|
||||
setup(props) {
|
||||
const idle = ref(true);
|
||||
const container = ref(null);
|
||||
let camera;
|
||||
let scene;
|
||||
let phone;
|
||||
let renderer;
|
||||
|
||||
function init() {
|
||||
const environmentInit = () => {
|
||||
this.camera = new THREE.PerspectiveCamera(
|
||||
45, container.clientWidth / container.clientHeight, 0.1, 10000,
|
||||
camera = new THREE.PerspectiveCamera(
|
||||
45, container.value.clientWidth / container.value.clientHeight, 0.1, 10000,
|
||||
);
|
||||
this.scene = new THREE.Scene();
|
||||
scene = new THREE.Scene();
|
||||
|
||||
const light = new THREE.DirectionalLight(this.lightClr);
|
||||
this.scene.add(light);
|
||||
const light = new THREE.DirectionalLight(props.lightClr);
|
||||
scene.add(light);
|
||||
|
||||
light.position.set(0, 0, 300);
|
||||
this.camera.position.set(0, 0, 200);
|
||||
camera.position.set(0, 0, 200);
|
||||
};
|
||||
|
||||
const phoneInit = () => {
|
||||
const loader = new OBJLoader();
|
||||
|
||||
const texture = new THREE.TextureLoader().load(this.screenImg);
|
||||
const texture = new THREE.TextureLoader().load(props.screenImg);
|
||||
const material = new THREE.MeshLambertMaterial({ map: texture });
|
||||
const scale = 6;
|
||||
const screen = new THREE.Mesh(
|
||||
@@ -53,15 +55,15 @@ export default {
|
||||
screen.translateZ(6);
|
||||
screen.translateX(1);
|
||||
|
||||
this.phone = new THREE.Group();
|
||||
this.phone.add(screen);
|
||||
phone = new THREE.Group();
|
||||
phone.add(screen);
|
||||
|
||||
loader.load(
|
||||
phoneObj,
|
||||
(body) => {
|
||||
body.position.y = -60;
|
||||
this.phone.add(body);
|
||||
this.scene.add(this.phone);
|
||||
phone.add(body);
|
||||
scene.add(phone);
|
||||
},
|
||||
);
|
||||
};
|
||||
@@ -69,27 +71,32 @@ export default {
|
||||
environmentInit();
|
||||
phoneInit();
|
||||
|
||||
this.renderer = new THREE.WebGLRenderer({ antialias: true });
|
||||
this.renderer.setSize(container.clientWidth, container.clientHeight);
|
||||
container.appendChild(this.renderer.domElement);
|
||||
},
|
||||
animate() {
|
||||
requestAnimationFrame(this.animate);
|
||||
if (this.phone) {
|
||||
this.idleAnimation();
|
||||
}
|
||||
this.renderer.render(this.scene, this.camera);
|
||||
},
|
||||
idleAnimation() {
|
||||
this.phone.rotation.y += 0.02;
|
||||
},
|
||||
followAnimation() {
|
||||
renderer = new THREE.WebGLRenderer({ antialias: true });
|
||||
renderer.setSize(container.value.clientWidth, container.value.clientHeight);
|
||||
container.value.appendChild(renderer.domElement);
|
||||
}
|
||||
|
||||
},
|
||||
},
|
||||
mounted() {
|
||||
this.init();
|
||||
this.animate();
|
||||
function idleAnimation() {
|
||||
phone.rotation.y += 0.02;
|
||||
}
|
||||
|
||||
function animate() {
|
||||
requestAnimationFrame(animate);
|
||||
if (phone) {
|
||||
idleAnimation();
|
||||
}
|
||||
renderer.render(scene, camera);
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
init();
|
||||
animate();
|
||||
});
|
||||
|
||||
return {
|
||||
idle,
|
||||
container,
|
||||
};
|
||||
},
|
||||
};
|
||||
</script>
|
||||
|
||||
Reference in New Issue
Block a user