Fixed lookAt animation

This commit is contained in:
2022-02-02 00:01:26 +03:00
parent 5f55b913d8
commit e019b038ff
4 changed files with 12 additions and 14 deletions

View File

@@ -99,12 +99,9 @@ class MockupModel extends Group {
lookAtAnim(dt, { x, y, z }) {
const target = new Vector3();
// const boxTarget = new Vector3();
// const boundingBox = new Box3().setFromObject(this);
// boundingBox.getSize(boxTarget);
target.x = x;
target.y = y;
target.z = z;
target.x = x - this.position.x;
target.y = y - this.position.y;
target.z = z - this.position.z;
this.lookAt(target);
}
}
@@ -306,7 +303,7 @@ var script = {
if (phones.length) {
phones.forEach((phone) => {
phone.animation(deltaTime, { x: mouseX, y: mouseY, z: camera.position.z });
phone.animation(deltaTime, { x: mouseX / 2, y: mouseY / 2, z: camera.position.z });
});
}