10 Commits

Author SHA1 Message Date
0afacf32a7 Bump version 2026-04-18 12:43:55 +03:00
fd91170970 Rollback overlay chanegs 2026-04-18 12:41:50 +03:00
ee9ef9abd8 Reset at MSK timezone 2026-04-18 00:21:07 +03:00
cbbfc8eca3 Fix GUI backgrounds 2026-04-11 02:19:50 +03:00
3660c4dac7 Add next death text 2026-04-10 09:41:43 +03:00
fb0f7fe358 Added russian i18n 2026-04-10 02:41:10 +03:00
34f65c7f00 Spawn player back after timer runs out 2026-04-10 02:34:45 +03:00
99cbc4eecb Lock dead players at death site; teleport to spawn when cooldown ends
Persist a death-position snapshot in player attachment data, move spectators
back each tick if they drift, and on rejoin during an active wait. When the
respawn timer completes (or skip command), teleport to bed or world spawn
then restore survival. Uses ServerPlayer.teleportTo with empty RelativeMovement set.

Made-with: Cursor
2026-04-10 02:08:15 +03:00
2733fb7fe1 Lock dead players at death site; teleport to spawn when cooldown ends
Persist a death-position snapshot in player attachment data, move spectators back each tick if they drift, and on rejoin during an active wait. When the respawn timer completes (or skip command), teleport to bed or world spawn then restore survival. Uses ServerPlayer.teleportTo with empty RelativeMovement set.
2026-04-10 02:03:37 +03:00
b9a7ccf4be Initial commit 2026-04-10 01:12:24 +03:00