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stardew-sync/start.lua
2020-04-10 18:16:40 +03:00

131 lines
3.1 KiB
Lua
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#!/usr/local/bin/lua
lfs = require('lfs')
require('lib/getOS')
require('settings')
OS = getOS()
print('Detected OS: ' .. OS)
arg = {...}
silent_mode = arg[1] == '-s'
if silent_mode then
print("silent_mode")
else
fl = require('moonfltk')
end
function to_pc(button)
if button then
print(button:label())
end
if selected_device ~= '' then
if OS ~= 'Windows' then
os.execute('cp -rv '..selected_path..'/. '..local_dir)
end
end
end
function to_phone(button)
if button then
print(button:label())
end
if selected_device ~= '' then
if OS ~= 'Windows' then
os.execute('cp -rv '..local_dir..'/. '..selected_path)
end
end
end
function input_choice_cb(_, ic)
selected_device = ic:value()
selected_path = mount_point..'/'..selected_device..'/Внутренняя\\ память/StardewValley'
print('Selected path: '..selected_path)
to_pc_btn:activate()
to_phone_btn:activate()
end
function refresh_devices()
handle = io.popen('ls '..mount_point)
phone_dir_output = handle:read('*a')
handle:close()
phone_dir = {}
for i in string.gmatch(phone_dir_output, '%S+') do
phone_dir[#phone_dir + 1] = i
end
if win then -- If fltk window created
if #phone_dir == 0 then
device_choice:clear()
device_choice:deactivate()
to_pc_btn:deactivate()
to_phone_btn:deactivate()
else
device_choice:activate()
to_pc_btn:activate()
to_phone_btn:activate()
for i = 1, #phone_dir do
device_choice:add(phone_dir[i])
end
end
end
end
selected_device = ''
selected_path = ''
my_dir = lfs.currentdir()
if OS ~= 'Windows' then
local_dir = settings.local_dir or '~/.config/StardewValley/Saves'
mount_point = '/run/user/1000/gvfs'
end
if not silent_mode then
W, H = 320, 360
fl.visual('rgb')
win = fl.double_window(W, H, 'Синхронизатор')
win:color(fl.WHITE)
icon_img = fl.png_image(my_dir..'/img/icon.png')
win:icon(icon_img)
fl.background(240, 240, 240)
bg_img = fl.png_image(my_dir..'/img/bg.png')
bg_box = fl.box(1, 1, W, H)
bg_box:image(bg_img)
fl.box(0, 70, W, 30, 'Выберите устройство:')
refresh_img = fl.png_image(my_dir..'/img/refresh.png')
refresh_btn = fl.button(10, 100, 30, 30)
refresh_btn:callback(refresh_devices)
refresh_btn:image(refresh_img)
device_choice = fl.input_choice(50, 100, W-60, 30)
device_choice:callback(input_choice_cb, device_choice)
to_pc_btn = fl.button(50, H/2, W-100, 30, 'На ПК')
to_pc_btn:callback(to_pc)
to_pc_btn:deactivate()
to_phone_btn = fl.button(50, H/2+40, W-100, 30, 'На телефон')
to_phone_btn:callback(to_phone)
to_phone_btn:deactivate()
refresh_devices()
win:done()
win:show(arg[0], arg)
return fl.run()
else
selected_path = mount_point..'/'..phone_dir[1]..'/Внутренняя\\ память/StardewValley'
if arg[2] == 'tophone' then
to_phone()
elseif arg[2] == 'topc' then
to_pc()
end
end