mirror of
https://github.com/anatolykopyl/vue-three-d-mockup.git
synced 2026-03-26 12:55:08 +00:00
264 lines
6.7 KiB
Vue
264 lines
6.7 KiB
Vue
<template>
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<div
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ref="container"
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@mouseenter="handleMouseEnter"
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@mouseleave="handleMouseLeave"
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@mousemove="handleMouseMove"
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@touchstart="handleMouseEnter"
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@touchend="handleMouseLeave"
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@touchmove="handleTouchMove"
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/>
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</template>
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<script>
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import { ref, onMounted } from 'vue';
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import * as THREE from 'three';
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import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader';
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import MockupModel from './MockupModel';
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import roundedPlane from './utils/roundedPlane';
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import phoneObj from './assets/iphone.obj';
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export default {
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name: 'Mockup',
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props: {
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screen: {
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type: null,
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},
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lightClr: {
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type: String,
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default: 'white',
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},
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phoneClr: {
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type: String,
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default: 'white',
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},
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position: {
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type: Object,
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default: () => ({}),
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},
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rotation: {
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type: Object,
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default: () => ({}),
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},
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linearFilter: {
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type: Boolean,
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},
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},
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setup(props) {
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const container = ref(null);
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let camera;
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let scene;
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const phones = [];
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let renderer;
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let mouseX = 0;
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let mouseY = 0;
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function init() {
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const environmentInit = () => {
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camera = new THREE.PerspectiveCamera(
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45, container.value.clientWidth / container.value.clientHeight, 0.1, 10000,
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);
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scene = new THREE.Scene();
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const light = new THREE.DirectionalLight(props.lightClr);
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scene.add(light);
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light.position.set(0, 0, 300);
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camera.position.set(0, 0, 200);
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};
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const phoneInit = (screenSrc, home) => {
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const phone = new MockupModel({
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position: {
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x: 0,
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y: 0,
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z: 0,
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...home.position,
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},
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rotation: {
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x: -0.2,
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y: 0.3,
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z: 0.06,
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...home.rotation,
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},
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});
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const screenInit = () => {
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const scale = 6;
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const width = scale * 9; const height = scale * 19.3;
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const radius = 8;
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// const geometry = new THREE.PlaneGeometry(width, height);
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const geometry = roundedPlane(width, height, radius);
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let texture;
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if (typeof screenSrc === 'string') {
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const loader = new THREE.TextureLoader();
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texture = loader.load(screenSrc);
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} else {
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texture = new THREE.VideoTexture(screenSrc);
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}
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texture.anisotropy = renderer.capabilities.getMaxAnisotropy();
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const material = new THREE.MeshLambertMaterial({ map: texture });
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if (props.linearFilter) {
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material.map.minFilter = THREE.LinearFilter;
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}
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const screen = new THREE.Mesh(geometry, material);
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const recomputeUVs = () => {
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const box = new THREE.Box3().setFromObject(screen);
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const size = new THREE.Vector3();
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box.getSize(size);
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const vec3 = new THREE.Vector3();
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const attPos = screen.geometry.attributes.position;
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const attUv = screen.geometry.attributes.uv;
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for (let i = 0; i < attPos.count; i += 1) {
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vec3.fromBufferAttribute(attPos, i);
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attUv.setXY(i,
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(vec3.x - box.min.x) / size.x,
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(vec3.y - box.min.y) / size.y);
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}
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// attUv.needsUpdate = true;
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};
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recomputeUVs();
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screen.translateZ(3.6);
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screen.geometry.center();
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phone.add(screen);
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};
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const bodyInit = () => {
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const loader = new OBJLoader();
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loader.load(
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phoneObj,
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(body) => {
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const bodyGroup = new THREE.Object3D();
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body.traverse((child) => {
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if (child instanceof THREE.Mesh) {
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child.material = new THREE.MeshLambertMaterial({ color: props.phoneClr });
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child.geometry.center();
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const mesh = new THREE.Mesh(child.geometry, child.material);
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const scale = 8.6;
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mesh.rotateX(Math.PI / 2);
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mesh.scale.set(-scale, scale, scale);
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bodyGroup.add(mesh);
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}
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});
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phone.add(bodyGroup);
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},
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);
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};
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phone.startFloat();
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scene.add(phone);
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screenInit();
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bodyInit();
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return phone;
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};
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renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
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renderer.setSize(container.value.clientWidth, container.value.clientHeight);
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environmentInit();
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if (Array.isArray(props.screen)) {
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for (let i = 0; i <= props.screen.length - 1; i += 1) {
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phones.push(
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phoneInit(
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props.screen[i],
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{
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position: props.position[i],
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rotation: props.rotation[i],
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},
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),
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);
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}
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} else {
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phones.push(
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phoneInit(
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props.screen,
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{
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position: props.position,
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rotation: props.rotation,
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},
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),
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);
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}
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container.value.appendChild(renderer.domElement);
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}
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let previousTime = 0;
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function animate(currentTime) {
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currentTime *= 0.001;
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const deltaTime = currentTime - previousTime;
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previousTime = currentTime;
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requestAnimationFrame(animate);
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if (phones.length) {
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phones.forEach((phone) => {
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phone.animation(deltaTime, { x: mouseX / 2, y: mouseY / 2, z: camera.position.z });
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});
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}
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renderer.render(scene, camera);
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}
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function handleMouseEnter() {
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if (phones.length) {
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phones.forEach((phone) => {
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phone.animation = phone.lookAtAnim;
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phone.goingHome = false;
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clearTimeout(phone.homeTimeout);
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});
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}
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}
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function handleMouseLeave() {
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if (phones.length) {
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phones.forEach((phone) => {
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phone.animation = phone.homeAnim;
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});
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}
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}
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function handleMouseMove(event) {
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const rect = container.value.getBoundingClientRect();
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mouseX = event.clientX - rect.left - rect.width / 2;
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mouseY = -(event.clientY - rect.top - rect.height / 2);
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}
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function handleTouchMove(event) {
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event.preventDefault();
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const rect = container.value.getBoundingClientRect();
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mouseX = event.touches[0].clientX - rect.left - rect.width / 2;
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mouseY = -(event.touches[0].clientY - rect.top - rect.height / 2);
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}
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onMounted(() => {
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init();
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animate(0);
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});
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return {
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container,
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handleMouseEnter,
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handleMouseLeave,
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handleMouseMove,
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handleTouchMove,
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};
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},
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};
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</script>
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